Main Page: Difference between revisions
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Backup of this wiki: https://github.com/iridos/jugglingpatterns-wiki/ - text of pages in github-wiki: https://github.com/iridos/jugglingpatterns-wiki/wiki |
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The goal of this wiki is to provide a collection of juggling patterns, organized into "learning paths" that contain patterns of increasing difficulty. |
The goal of this wiki is to provide a collection of juggling patterns, organized into "learning paths" that contain patterns of increasing difficulty. |
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<center><b>"What should I try learning next?"</b></center> |
<center><b>"What should I try learning next?"</b></center> |
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and also: |
and also: |
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<center><b>"I want to learn this difficult pattern, how do I get there"</b></center> |
<center><b>"I want to learn this (for me right now difficult) pattern, how do I get there"</b></center> |
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There are many other juggling resources, but most of them do either |
There are many other juggling resources, but most of them do either provide no difficulty rating - or neglegt that there is more than one type of difficulty that a juggling pattern can have. Here, I tried to group patterns with common traits and also a common set of difficulty-types. |
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Entry points are provided for each type of throw, as each kind of throw needs a different throwing technique. |
Entry points are provided for each type of throw, as each kind of throw needs a different throwing technique. |
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These entry points are labeled as "Beginning with [...]" and primarily focus on building proficiency with a single throw type before progressing to more complex patterns that incorporate multiple throw types. |
These entry points are labeled as "Beginning with [...]" and primarily focus on building proficiency with a single throw type before progressing to more complex patterns that incorporate multiple throw types. |
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== Overview == |
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<imagemap> |
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image:Passing-pattern-overview.svg|img-fluid|800px|center|Overview Patterns by Throws that Enable Them |
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rect 236 212 425 243 [[Baby Dragon 756]] |
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rect 1010 358 1138 430 [[Selfs_and_Passes#Jim's_n-counts|Jim's 4/2 count]] |
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rect 66 236 164 318 [[Killer Bunny]] |
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rect 48 466 192 535 [[Juggling 3 Objects Alone|Learning Selfs]] |
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rect 825 515 970 585 [[Juggling 3 Objects Alone|Learning Selfs]] |
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rect 218 466 377 587 [[Beginning Zaps]] |
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rect 628 469 797 585 [[Selfless Passing]] |
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rect 117 375 318 416 [[Selfs and Zaps]] |
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rect 703 359 878 427 [[Selfs_and_Passes]] |
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rect 511 256 703 318 [[Double Passes]] |
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rect 549 109 768 181 [[Double Passes]] |
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rect 782 109 1004 250 [[Popcorn Family]] |
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rect 851 31 1039 73 [[Popcorn Family]] |
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rect 1022 109 1135 250 [[Triple Selfs]] |
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rect 951 265 1136 346 [[Beginning Heffs]] |
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rect 996 513 1136 587 [[File:Passing-pattern-overview.svg]] |
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desc bottom-left |
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</imagemap> |
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== Entry Patterns == |
== Entry Patterns == |
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These patterns are suitable for beginners. It helps a lot if one juggler is more experienced. All patterns only use one throw type (on the beginner side). Note that being suitable for beginners does not in all cases mean that these patterns are easy if you already have experience passing clubs. |
These patterns are suitable for beginners. It helps a lot if one juggler is more experienced and can throw very nice, high and slow passes. All patterns only use one throw type (on the beginner side). Note that being suitable for beginners does not in all cases mean that these patterns are easy if you already have experience passing clubs in e.g. 4-count, 3-count, 2-count. These patterns tolerate much faster and lower passes than the patterns here. Also, the pattern sequences here will often feel complex if you only did a lot of n-count type patterns until you get used to them. |
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<!-- Note on galleries: caption text must follow the pipe symbol without a space, else this is interpreted as a line starting with space and becomes preformatted text that way --> |
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<!--{| style="width:95%;text-align: center;" |
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| [[image:selfs.png |upright=0.69|thumb|none| link=Beginning Selfs - Juggling 3 Clubs| <font size=+1> Selfs - Juggling 3 Clubs</font>]] |
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|} |
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== Single-Passes // Zaps == |
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<gallery heights=250px widths=350px mode="packed-overlay" align="left"> |
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* [[ 3 ball cascade]] |
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* [[ First Tricks with 3 balls]] |
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--> |
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image:N-count-zaps.svg |link=Selfs and Zaps|<font size=+1> Selfs and Zaps</font> |
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== "Selfless Passing" (Zips and Passes) == |
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image:zapnips.svg |link=Zapnips (Zaps on Parsnips) |<font size=+1> Zaps on Parsnip </font> (Passes + Zaps)</font> |
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image:one-pass-notext.png | link=Selfless Passing|<font size=+1> Selfless Passing<br> 4 to 7 clubs </font> |
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</gallery> |
</gallery> |
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== Theory == |
== Theory == |
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<gallery heights=300px widths= |
<gallery heights=300px widths=300px mode="packed-overlay"> <!--mode="packed-hover"--> |
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image:Theory. |
image:Theory.svg |link=Siteswap |<font size=+1> Siteswap - Juggling Math</font> |
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</gallery> |
</gallery> |
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== Heffs in Passing Patterns == |
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== Double Passes== |
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image:7-club-2-count.svg |link=Double Passes |<font size=+1> Double Passes</font> |
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</gallery> |
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== Heffs (Double Selfs) == |
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</gallery> |
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<!-- == Holy Grail == |
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Ok, I included this too early, because it was such a good story, although I hadn't progressed there myself. |
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The Patterns I collected aren't so good trainings patterns, as we figured out when trying ourselves because in period 5, the double passes trigger each other, which makes the patterns unstable more quickly, as any bad double pass leads to another bad double pass and onto a downward spiral |
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<gallery heights=300px widths=400px mode="packed-overlay"> |
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image:DragonsGrail.jpg | link=Quest for the Holy Grail|<font size=+1>Quest for the Holy Grail<br>(zaps+double passes)</font> |
image:DragonsGrail.jpg | link=Quest for the Holy Grail|<font size=+1>Quest for the Holy Grail<br>(zaps+double passes)</font> |
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</gallery> |
</gallery> |
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== Other Juggling Resources == |
== Other Juggling Resources == |
Latest revision as of 22:34, 3 July 2025
Backup of this wiki: https://github.com/iridos/jugglingpatterns-wiki/ - text of pages in github-wiki: https://github.com/iridos/jugglingpatterns-wiki/wiki
The goal of this wiki is to provide a collection of juggling patterns, organized into "learning paths" that contain patterns of increasing difficulty.
The wiki tries to answer the question:
and also:
There are many other juggling resources, but most of them do either provide no difficulty rating - or neglegt that there is more than one type of difficulty that a juggling pattern can have. Here, I tried to group patterns with common traits and also a common set of difficulty-types.
Entry points are provided for each type of throw, as each kind of throw needs a different throwing technique.
These entry points are labeled as "Beginning with [...]" and primarily focus on building proficiency with a single throw type before progressing to more complex patterns that incorporate multiple throw types.
Overview
Entry Patterns
These patterns are suitable for beginners. It helps a lot if one juggler is more experienced and can throw very nice, high and slow passes. All patterns only use one throw type (on the beginner side). Note that being suitable for beginners does not in all cases mean that these patterns are easy if you already have experience passing clubs in e.g. 4-count, 3-count, 2-count. These patterns tolerate much faster and lower passes than the patterns here. Also, the pattern sequences here will often feel complex if you only did a lot of n-count type patterns until you get used to them.
Single-Passes // Zaps
Theory
Double Passes
Heffs (Double Selfs)
Other Juggling Resources
Unfinished
Todo main page overview of unwritten pages